AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on iOS in Denmark Q4 2022
In Q4 2022, the top 5 ultracasual games on iOS in Denmark showed varied trends in downloads, revenue, and active users. Discover the performance metrics for these popular games.
In Q4 2022, the top 5 ultracasual games on iOS in Denmark exhibited diverse performance trends in terms of downloads, revenue, and active users. Below is a detailed look at the metrics for each game, with data sourced from Sensor Tower.
Balls'n Ropes
Released by Rollic Games, this title saw weekly downloads fluctuate, starting at around 3.7K in early December and dropping to 1.3K by the end of the month. The game generated minimal weekly revenue, peaking at approximately $28 in the final week of December. Weekly active users also varied, starting at 3.6K and ending at 3.5K.
Pixel Demolish
Another release from Rollic Games, this game experienced a decrease in weekly downloads from 1.2K at the end of September to just over 100 by the end of December. Revenue showed minor fluctuations, reaching a maximum of $67 in early October and ending the quarter at $41. The number of weekly active users started at 2K and gradually declined to 2.5K by the end of December.
Fill The Fridge!
This game, also from Rollic Games, had a steady decline in weekly downloads from 1K at the end of September to around 650 by late December. Revenue remained modest, peaking at $57 in late September and ending the quarter at $23. Weekly active users decreased from 10.4K to 7.4K over the quarter.
Draw it
Developed by Kwalee Ltd, this game saw an upward trend in weekly downloads, starting at 268 in late September and reaching 824 by the end of December. Revenue was inconsistent, with a peak of $40 in mid-October and ending the quarter at $25. Weekly active users increased significantly, from 665 in late September to 1.8K by the end of December.
AMAZE!!!
Published by Crazy Labs, this game experienced a steady number of weekly downloads, fluctuating between 278 and 683 throughout the quarter. Weekly active users saw a gradual decline from 1.6K to 1.7K by the end of December. Revenue remained negligible throughout the period.
For more detailed insights and data, visit Sensor Tower.